OpenGL Properties: Vendor ATI Technologies Inc. Renderer MOBILITY RADEON 9700 x86/SSE2 Version 1.5.4391 WinXP Release Shading Language Version 1.00 OpenGL DLL 5.1.2600.5512(xpsp.080413-0845) ICD Driver atioglxx.dll (6.14.10.4391) Multitexture Texture Units 8 Occlusion Query Counter Bits 32 Sub-Pixel Precision 4-bit Max Viewport Size 4096 x 4096 Max Cube Map Texture Size 2048 x 2048 Max 3D Texture Size 2048 x 2048 x 2048 Max Anisotropy 16 Max Clipping Planes 6 Max Display-List Nesting Level 64 Max Draw Buffers 4 Max Evaluator Order 30 Max Light Sources 8 Max Pixel Map Table Size 65536 Max Texture LOD Bias 16 Max Vertex Blend Units 4 Max Vertex Streams 2 Max Stack Depth: Attribute Stack 16 Client Attribute Stack 16 Modelview Matrix Stack 32 Name Stack 128 Projection Matrix Stack 10 Texture Matrix Stack 10 Draw Range Elements: Max Index Count 65535 Max Vertex Count 2147483647 Vertex Shader: Max Uniform Vertex Components 4096 Max Varying Floats 44 Max Vertex Texture Image Units 0 Max Combined Texture Image Units 16 Max Instructions 65535 Max Variants 32 Max Invariants 65535 Max Locals 65535 Max Local Constants 65535 Fragment Shader: Max Uniform Fragment Components 4096 Max Fragment Registers 6 Max Fragment Constants 8 Max Passes 2 Max Instructions Per Pass 8 Max Total Instructions 16 Max Input Interpolator Components 3 Max Loopback Components 3 Vertex Program: Max Local Parameters 256 Max Environment Parameters 256 Max Program Matrices 32 Max Program Matrix Stack Depth 16 Max Vertex Attributes 32 Max Instructions 65535 Max Native Instructions 256 Max Temporaries 65535 Max Native Temporaries 32 Max Parameters 256 Max Native Parameters 256 Max Attributes 32 Max Native Attributes 16 Max Address Registers 1 Max Native Address Registers 1 Fragment Program: Max Local Parameters 32 Max Environment Parameters 32 Max Texture Coordinates 8 Max Texture Image Units 16 Max Instructions 160 Max Native Instructions 96 Max Temporaries 46 Max Native Temporaries 32 Max Parameters 32 Max Native Parameters 32 Max Attributes 10 Max Native Attributes 10 Max Address Registers 0 Max Native Address Registers 0 Max ALU Instructions 128 Max Native ALU Instructions 64 Max Texture Instructions 32 Max Native Texture Instructions 32 Max Texture Indirections 7 Max Native Texture Indirections 4 Extensions: 96 GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_blend_square GL_NV_occlusion_query GL_NV_texgen_reflection GL_S3_s3tc GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_swap_control Core features v1.1 (100 % - 7/7) v1.2 (100 % - 8/8) v1.3 (100 % - 9/9) v1.4 (100 % - 15/15) v1.5 (100 % - 3/3) v2.0 (70 % - 7/10) v2.1 (0 % - 0/3) v3.0 (0 % - 0/23) v3.1 (12 % - 1/8) v3.2 (0 % - 0/10) v3.3 (0 % - 0/10) v4.0 (0 % - 0/14) v4.1 (0 % - 0/7) v4.2 (0 % - 0/12) v4.3 (0 % - 0/18) DirectDraw Device Properties: Hardware Driver ati2dvag.dll (6.14.10.6451 - ATI Catalyst 4.6) Hardware Description ATI MOBILITY RADEON 9700 Direct3D Device Properties: Total / Free Local Video Memory 58020 KB / 58020 KB Total / Free Non-Local Video Memory 251631 KB / 251631 KB Rendering Bit Depths 16, 32 Z-Buffer Bit Depths 16, 24, 32 Multisample Anti-Aliasing Modes MSAA 2x, MSAA 4x, MSAA 6x Min Texture Size 1 x 1 Max Texture Size 2048 x 2048 Vertex Shader Version 2.0 Pixel Shader Version 2.0 DirectX Hardware Support DirectX v9.0 Direct3D Device Features: Additive Texture Blending Supported AGP Texturing Supported Anisotropic Filtering Supported Automatic Mipmap Generation Supported Bilinear Filtering Supported Compute Shader Not Supported Cubic Environment Mapping Supported Cubic Filtering Not Supported Decal-Alpha Texture Blending Supported Decal Texture Blending Supported Directional Lights Supported DirectX Texture Compression Supported DirectX Volumetric Texture Compression Not Supported Dithering Supported Dot3 Texture Blending Supported Double-Precision Floating-Point Not Supported Driver Concurrent Creates Not Supported Driver Command Lists Not Supported Dynamic Textures Supported Edge Anti-Aliasing Not Supported Environmental Bump Mapping Supported Environmental Bump Mapping + Luminance Supported Factor Alpha Blending Supported Geometric Hidden-Surface Removal Not Supported Geometry Shader Not Supported Guard Band Supported Hardware Scene Rasterization Supported Hardware Transform & Lighting Supported Legacy Depth Bias Supported Map On Default Buffers Not Supported Mipmap LOD Bias Adjustments Supported Mipmapped Cube Textures Supported Mipmapped Volume Textures Supported Modulate-Alpha Texture Blending Supported Modulate Texture Blending Supported Non-Square Textures Supported N-Patches Supported Perspective Texture Correction Supported Point Lights Supported Point Sampling Supported Projective Textures Supported Quintic Bezier Curves & B-Splines Not Supported Range-Based Fog Supported Rectangular & Triangular Patches Not Supported Rendering In Windowed Mode Supported Runtime Shader Linking Not Supported Scissor Test Supported Slope-Scale Based Depth Bias Supported Specular Flat Shading Supported Specular Gouraud Shading Supported Specular Phong Shading Not Supported Spherical Mapping Supported Spot Lights Supported Stencil Buffers Supported Sub-Pixel Accuracy Supported Subtractive Texture Blending Supported Table Fog Supported Texture Alpha Blending Supported Texture Clamping Supported Texture Mirroring Supported Texture Transparency Supported Texture Wrapping Supported Tiled Resources Not Supported Triangle Culling Not Supported Trilinear Filtering Supported Two-Sided Stencil Test Supported Vertex Alpha Blending Supported Vertex Fog Supported Vertex Tweening Supported Volume Textures Supported W-Based Fog Supported W-Buffering Not Supported Z-Based Fog Supported Z-Bias Supported Z-Test Supported Supported FourCC Codes: AI44 Supported ATIC Supported AYUV Supported DDES Supported DXT1 Supported DXT2 Supported DXT3 Supported DXT4 Supported DXT5 Supported IF09 Supported IMC4 Supported NV11 Supported NV12 Supported NV21 Supported PBSM Supported UYVY Supported VBID Supported XENC Supported YUY2 Supported YV12 Supported YVU9 Supported